Search Issue Tracker
[Input System] Bindings get cleared for other Control Scheme Actions whe...
How to reproduce:1. Open tester-attached project (ActionOrder.zip)2. Open Controls.inputactions3. Note that All Control Schemes cont... Read more
Editor freezes when TextMeshPro text with an East Asian line-breaking co...
How to reproduce:1. Open attached project "IN-120349"2. Open the "SampleScene"3. Expand the "Canvas" GameObject in the Hierarchy tab... Read more
Iterating through SerializedObject array and setting property fields sto...
How to reproduce:1. Open the attached 'SerializedPropertyTest.zip' project and load 'Test' scene2. In the Hierarchy window select 'T... Read more
[Error] Game object with AudioListener and OnAudioFilterRead throws an e...
When using `OnAudioFilterRead` with an `AudioListener`, a null reference error is thrown in the console. Repro Download and open the... Read more
[UI] ScrollRect with Canvas on it loses Anchors after placed on scene ro...
To reproduce:1) Open attached project and scene on it2) Put the "GameObject" prefab from project view on "DragGameObjectPrefabOnMe"3... Read more
RenderTexture does not repaint Material when Camera view changes
How to reproduce:1. Open the user's attached project2. Open scene Scenes/RenderTest3. In the Project window, under the Assets folder... Read more
UI Builder sections can't be interacted with by clicking its name when u...
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> UI Builder3. Change the Library to the Tree Vie... Read more
Nested for loop overshoots last index
Pending Review - 4 months ago. You can work around this but it's odd behaviour that should be investigated. Original issue link----L... Read more
[Output] Inconsistencies with VFX shadow casting and shadow cascades
Repro steps: 1. Open the Example_02 scene and the Clouds effect to compile it2. Select the global volume and expand the Shadows over... Read more
Changing Font settings pops up warning everytime game is played or stopped
To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved