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PhysicsFixedUpdate has large performance spikes
Steps to reproduce:1. Download and open the attached project2. Enter Play mode Expected result: no performance spikes as the scene i... Read more
"BeginSample and EndSample count must match" error when Deep Profiling a...
To reproduce:1. Open user's project2. Enter Play mode3. In Profiler window, enable Deep Profile4. (Optional) Untick "Test Normal" on... Read more
[2018.1] Playing a specific scene crashes editor
To reproduce:1. Open repro project(link in edit)2. Open and play 'Main' scene Expected vs actual: editor should not crash when playi... Read more
[.NET 4.x] Blank compilation error is thrown if JavaScript file is inclu...
1. Open the attached "JavaScriptError" project2. Observe the console, no errors are thrown3. Go to Edit --> Project Settings --&g... Read more
Setting a single blend mode of an MRT modifies the blend of the other RTs
To reproduce:1) Open attached project and scene2) Open RenderDoc and inject it into process3) Get a capture (you can also check scre... Read more
[Tile Palette] A specific tiles becomes enlarged when editor is opened 2...
To reproduce:1. Download project, delete Library folder2. Open project, notice that in Tile Palette tab there are 3 separate palette... Read more
[asmdef] "assemblyReferences" doesn't contain any references, only 'Null...
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Open "Main" scene3. Enter Play mode Expected Result: The Console should out... Read more
[asmdef] "Assembly has duplicate references" doesn't specify the duplicates
Reproduction steps: 1. Open "MinimalRepro" project2. Look at the Console output Expected Result: The "Assembly has duplicate referen... Read more
Crashed while updating project after pulling changes via Collab
Similar (but not necessary the same) issue with Tiles Validation was found here: https://fogbugz.unity3d.com/f/cases/976411/ (which ... Read more
Animated rigidbodies no longer affect other rigidbodies connected throug...
To reproduce:1) Open attached project and scene2) Play it Expected: The three objects all fly around the scene, two spheres being ov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask