Search Issue Tracker
Custom windows break on recompile error
How to reproduce: 1. Open the attached project 2. Call "My Window" from the Window menu. The window comes up fine. 3. Open erroredSc... Read more
[WebGL] Input.GetKey gets stuck when changing focus
Steps to reproduce: 1. Download and open attached project "GetKeyBug.zip" 2. Build for WebGL including "Scene" scene 3. In browser, ... Read more
ByteAddressBuffers doesn't work in compute shaders
First mentioned here http://forum.unity3d.com/threads/rwbyteaddressbuffer-usage.343134/ We hit the same issue at hackweek using 5.5... Read more
Local space particles flicker when moved quickly in LateUpdate
How to reproduce: 1. Open the attached project "796589TestParticles.zip" 2. Open and play ParticleBug scene 3. Hold down the space b... Read more
Standalone doesn't start with native resolution
Steps to reproduce : - create a new project and a scene - build the scene for standalone and notice that even tough Default is Nati... Read more
[UI] Disabling the camera affects brightness of Canvas Image (Linear col...
Steps to reproduce: 1. Open the attached project 2. Load 'TestColorSpace.unity' scene 3. Set Color Space to 'Linear' in 'Edit/Projec... Read more
Unity Editor crashes when playing a scene
Reproduction steps: 1. Open project I attached "EditorCrash" 2. Open scene "demo_scene" 3. Play the scene - Unity Editor crashes No... Read more
[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...
1. What happened Repro steps: 1) Open the project ReflProbesCrash and scene random_generate_scene 2) Play the scene 3) While the mes... Read more
[Linux Editor] Editor crashes when resizing window
Steps to reproduce: 1) Open the attached project or create a new one. 2) Switch the editor to windowed mode. 3) Resize the editor wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Field is still marked as changed when changed back to its default state in UI Builder
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used