Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.3.4p4
Issue ID
791288
Regression
Yes
Custom windows break on recompile error
How to reproduce:
1. Open the attached project
2. Call "My Window" from the Window menu. The window comes up fine.
3. Open erroredScript.cs and remove comment from line 10 to provoke an error during recompiling.
4. Unity compiles the scripts and errors out.
5. Select My Window: it is gone ("Failed to load").
Not reproducible: 5.3.4p3
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Flipbookee
May 27, 2016 11:21
Issue still valid in Unity 5.3.5p1
Flipbookee
May 25, 2016 14:01
Issue also valid in 5.3.4p5 and 5.3.5. How come this is fixed in 5.4.4 when even 5.4.0 hasn't been released yet? :-s