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0
votes
Fixed

Multiple errors are thrown and file does not parse when saving after rem...

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Nov 05, 2025

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Version/s: 6000.0.61f1, 6000.2.10f1

How to reproduce:1. Create a new project2. Create 2 UI Document files (Create -> UI Toolkit -> UI Document)3. Open one of the ... Read more

0
votes
Won't Fix

Baked lightmaps have lighter/brighter spots

Shadows/Lights

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May 17, 2017

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Version/s: 5.5.3p1

How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more

0
votes
By Design

Some Material Variants do not update when dirtied

Shader System

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Oct 29, 2024

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Version/s: 6000.0.25f1, 6000.1.0a2, 6000.2.0a1

How to reproduce:1. Open the “Material_Variants“ project2. In the menu, select Tools → Initialize Git repo3. Wait for the “Success!“... Read more

0
votes
By Design

Tile Palette editor doesn't check for duplicate names when bulk importing

2D

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Jun 22, 2017

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Version/s: 2017.2.0b1

This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more

0
votes
Duplicate

Netcode for the GameObjects package does not update and gives "Cannot im...

Package: Multiplayer Netcode for GameObjects

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Nov 11, 2025

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Version/s: 2.6.0

Steps to reproduce: Create a new project on any version older than 6000.5.0a1 Install Netcode for GameObjects 2.6.0 version Upgrade ... Read more

1
votes
Fixed

Errors are thrown when instantiating a prefab that is referenced with We...

Scene Management

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Jun 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open and play 'Scene1'3. Click 'Load' to instantiate a prefab4. Click 'Scene2' to loa... Read more

1
votes
Fixed

[XCode] [iOS] "UNITY_USES_REMOTE_NOTIFICATIONS" is set to 1 by default

Mobile

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Feb 18, 2017

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Version/s: 5.5.1f1

Reproduction steps:1. Create new project2. Build to iOS platform3. Open Xcode project4. Open "Classes/Preprocessor.h" code5. Notice ... Read more

0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more

0
votes
Active

APV baking settings are not saved until you bake

Lighting

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Feb 13, 2026

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Version/s: 6000.0.9f1, 6000.1.9f1, 6000.2.9f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a8

Steps to reproduce: Create a new URP scene and enable Adaptive Probe Volumes in Renderer settings. Enable Sky Occlusion in Window &g... Read more

0
votes
Fixed

[VFX Graph] InvalidOperationException errors are throwing continuously o...

Visual Effects

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Mar 31, 2020

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Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0b4, 2020.2

InvalidOperationException errors are throwing continuously on selecting "Output particle Distortion Quad" node preset asset. Steps t... Read more

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