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0
votes
Won't Fix

Baked lightmaps have lighter/brighter spots

Shadows/Lights

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May 17, 2017

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Version/s: 5.5.3p1

How to reproduce:1. Open user attached project2. Clear lighting data3. Bake lighting4. Inspect game view Reproduced on: 5.5.0f1, 5.5... Read more

0
votes
Not Reproducible

[XR] URP fails to clear the XR Render Textures

XR SDK

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Oct 03, 2019

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Version/s: 2020.1.0a8

Read more

0
votes
By Design

Tile Palette editor doesn't check for duplicate names when bulk importing

2D

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Jun 22, 2017

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Version/s: 2017.2.0b1

This is actually a misunderstanding of how it works. Some explanation: - Palette only has Tiles, never Sprites or Textures- If you d... Read more

1
votes
Fixed

Errors are thrown when instantiating a prefab that is referenced with We...

Scene Management

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Jun 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open and play 'Scene1'3. Click 'Load' to instantiate a prefab4. Click 'Scene2' to loa... Read more

0
votes
Not Reproducible

Editor throws errors when importing the Entities package with 3D (Core),...

Package: Entity Component System (ECS)

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Apr 19, 2023

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Version/s: 1.0.0 - Entities

How to reproduce:1. Create a new “3D (URP)” (or “3D Sample Scene (URP)”) project2. Open the Package Manager window (Window > Pack... Read more

0
votes
Fixed

[Animation] Null Reference exception is thrown on moving threshold slide...

Animation

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May 10, 2019

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Version/s: 2019.3.0a2

[Animation] Null Reference exception is thrown on moving threshold slider in blend tree Steps to Repro:1. Create a new Project2. Pro... Read more

0
votes
Fixed

Conditional compilation problem with RuntimeInitializeOnLoadMethod

Scripting

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Jun 20, 2017

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Version/s: 5.6.1f1

Repro steps: 1. Open "DELETE.zip" project2. Clear the Console and enter Play mode3. Exit Play mode and check the Console output (Tes... Read more

0
votes
Fixed

The Self-Collision and Inter-Collision on a cloth is still applied when ...

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Aug 26, 2024

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Version/s: 2021.3.43f1, 2022.3.44f1, 6000.0.17f1

How to reproduce:1. Open the “ClothIssueRepro“ project2. Open the “SampleScene“3. Open the “Plane2“ GameObject in the Inspector4. Se... Read more

0
votes
Fixed

Assets are not reindexed if their meta file changes

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Aug 19, 2025

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Version/s: 6000.3.0a1

Change the meta data of an asset See that no Search Indexing task are run. We should compute a hash value of the asset including its... Read more

0
votes
Fixed

Cloning ActionMap through JSON converts empty paths to NULL which is not...

Package: Input System

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Mar 30, 2020

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Version/s: 1.0.0-preview6

-error:When adding a binding to an InputActionMap, there is a check to make sure the binding's path is not null:In order to add a pl... Read more

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