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"Could not load file or assembly 'UnityEngine.Purchasing'" error after r...
Steps to reproduce: 1. Create new project2. In services window, enable IAP3. Import store package and go through installation steps ... Read more
Crash on PhysicsScene::ProcessTriggerEnterExits when splitting meshes th...
How to reproduce:1. Open attached project2. Open CrashDemo Scene3. Enter the Play Mode Reproducible with: 2018.3.0a6, 2018.4.1f1, 20... Read more
[Android][Gradle] Build fails when downloading files from jcenter
Steps to reproduce:1. Delete ',gradle' folder from %USERPROFILE% folder2. Create a new project3. Attempt to build an apk Reproduced ... Read more
[Quest] Stutter/Frame Pacing with OculusRuntime.WaitToBeginFrame when th...
Reproduction steps:1. Open the attached project "FramePacingBug"2. Open “File > Build Settings”3. Switch platform to the Android4... Read more
FSBTool ERROR: When opening a project containing audio files(.mp3), some...
{}How to reproduce{}: 1. Download this test project of Shinai2. Open the project.3. Check the following files{code:java}Assets/Audio... Read more
Severe performance degradation in Play Mode when using multiple Cameras ...
How to reproduce:1. Open the “URP_Multi_Camera_Graphics_API_Performance“ project2. Open the “SampleScene”3. Open the Game view windo... Read more
3D Physics Layer Collision Matrix elements are misaligned when new Layer...
Reproduction steps:1. Open the attached “CannonRun_UVC.zip” project2. Go to Project Settings (Edit > Project Settings)3. Go to Ph... Read more
[Android] [iOS] GLSL shader compilation failure on some mobile devices
Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip'2) Build and run 'TestingGLES' scene on a devcieNote: sh... Read more
WebCamTexture.GetPixels32 returns black pixels when in WebGL Player
Reproduction steps:1. Open the “WebcamGetPixels32“ project2. Open the “Sample” scene3. Ensure a webcam device or a virtual camera is... Read more
Rect Transform position values are set to NaN, when Rect Transform is cr...
To Reproduce: 1. Open project2. Play scene3. In hierarchy choose 'Sizer' object in 'Canvas- Scale 0.01'-> 'Table Holder'-> 'Ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code