Search Issue Tracker

38
votes
Fixed

Shaders are always recompiled when the Editor is opened

Shader System

-

Jul 05, 2024

-

Version/s: 6000.0.10f1, 6000.1.0a1

Reproduction steps:1. Open the attached “IN-77989“ project2. Open the “Level_Bionic_Downfall“ scene and observe the Scene view3. Not... Read more

16
votes
Fixed

[iOS][Cardboard] Enable Transition View setting is ignored and always sh...

iOS

-

Mar 21, 2017

-

Version/s: 5.6.0b7

When "Enable Transition View" is set to false, it should not show an instruction splash screen. Also, the property title has a typo,... Read more

36
votes
Fixed

[URP] Shadows applied to Speed Trees are too Dark and Change their appea...

Package: Scriptable Render Pipeline Lightweight

-

Jul 23, 2019

-

Version/s: 7.0.0

How to reproduce:1. Open the attached project named Case_11714892. Open the New Scene3. Observe the tree in the Scene Expected resul... Read more

89
votes
Fixed

NullReferenceException is thrown when inspecting a .FBX file with multip...

Asset - Importers

-

Jan 29, 2020

-

Version/s: 2019.3.0f6, 2020.1.0a20

How to reproduce:1. Open the attached 'project-1215431.zip' project2. In the Project window select 'MultiClipSingleFile'3. Observe t... Read more

84
votes
Fixed

[ScriptableObject] Name of child scriptable objects changes spontaneously

Scripting

-

Feb 29, 2016

-

Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project2. Delete "Repro Asset" scriptable object found in Assets folder3. In top menu, click "R... Read more

25
votes
Fixed

Crash when loading assets in AssetBundle with LoadAssetAsync on some An...

Mobile

-

Dec 15, 2016

-

Version/s:

How to reproduce with sample:1. Open the project, which is uploaded to google drive2. Build and run on Android device3. Click on STA... Read more

33
votes
By Design

[Android] Build fails with Error "A failure occurred while executing com...

IAP

-

Jul 24, 2024

-

Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more

36
votes
Fixed

Shader cache is not used when building the Player repeatedly

Shader System

-

Jul 05, 2024

-

Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.10f1, 6000.1.0a1

Reproduction steps:1. Open the attached “BugReportWireframe.zip“ project2. Go to “File → Build settings“3. Press the arrow on the ri... Read more

36
votes
Fixed

Realtime pointlights disappear when built with rendering path set to def...

Graphics - General

-

Aug 06, 2016

-

Version/s: 5.4.0f3

Repro steps:1. Open "New Unity Project" project2. Open "Playground" scene3. Go to Edit > Project settings > Player4. In Settin... Read more

24
votes
Fixed

"TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" e...

UnityTLS

-

Oct 07, 2024

-

Version/s: 6000.0.23f1

Reproduction steps:1. Open the attached “repro_IN-86007“ project2. Open the “Assets/Scenes/YGO Deck Builder.unity“ Scene3. In the Hi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.