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28
votes
Fixed

WebGL build throws "Threads are not enabled for this platform" error whe...

IL2CPP

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Jun 23, 2019

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Version/s: 2019.1.0a12, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

How to reproduce:1. Open the attached project("WebGL_Test")2. Build and run Expected result: the program runs without errorsActual r... Read more

36
votes
Fixed

[URP] Shadows applied to Speed Trees are too Dark and Change their appea...

Package: Scriptable Render Pipeline Lightweight

-

Jul 23, 2019

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Version/s: 7.0.0

How to reproduce:1. Open the attached project named Case_11714892. Open the New Scene3. Observe the tree in the Scene Expected resul... Read more

84
votes
Fixed

[ScriptableObject] Name of child scriptable objects changes spontaneously

Scripting

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Feb 29, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project2. Delete "Repro Asset" scriptable object found in Assets folder3. In top menu, click "R... Read more

14
votes
Fixed

[Android] .NET 4.6 builds with any Stripping level crash on startup

Mono

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Jun 21, 2017

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Version/s: 2017.1.0b9

Builds for android with NET 4.6 and any Stripping level (Strip assemblies, Strip Byte Code, Use micro mscorlib) crash on startup How... Read more

13
votes
Fixed

[Android][.Net 4.6] HTTPClient.GetAsync fails to get address with unable...

Android

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Jul 26, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Download and open attached "GetDomainNameAndroidBug.zip" project.2. Enter play mode and notice Debug.log statements... Read more

65
votes
Fixed

Two independent Particle systems appear to be using the exact same seed ...

Shuriken

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Mar 23, 2016

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Version/s: 5.4.0b11

How to reproduce: 1. Open attached project2. Open scene particles.unity3. Play the scene- Note how the coloured particles and the bl... Read more

24
votes
Fixed

"TlsException: Handshake failed - error code: UNITYTLS_INTERNAL_ERROR" e...

UnityTLS

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Oct 07, 2024

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Version/s: 6000.0.23f1

Reproduction steps:1. Open the attached “repro_IN-86007“ project2. Open the “Assets/Scenes/YGO Deck Builder.unity“ Scene3. In the Hi... Read more

36
votes
Fixed

Shader cache is not used when building the Player repeatedly

Shader System

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Jul 05, 2024

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Version/s: 2021.3.44f1, 2022.3.50f1, 6000.0.10f1, 6000.1.0a1

Reproduction steps:1. Open the attached “BugReportWireframe.zip“ project2. Go to “File → Build settings“3. Press the arrow on the ri... Read more

33
votes
By Design

[Android] Build fails with Error "A failure occurred while executing com...

IAP

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Jul 24, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more

36
votes
Fixed

Realtime pointlights disappear when built with rendering path set to def...

Graphics - General

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Aug 06, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open "New Unity Project" project2. Open "Playground" scene3. Go to Edit > Project settings > Player4. In Settin... Read more

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