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[SceneView] SceneView picking is inconsistent and does not allow clickth...
Steps to reproduce:1. Open user attached project2. Open sceneview_picking_with_prefabs3. Select the child "only_water_pickable_000" ... Read more
[Tilemap] Grid component doesn't render when the values in CellSize/Cell...
Description:Grid component doesn't render when the values in CellSize/CellGap are changed Steps to Reproduce:1. Create a New Project... Read more
Firebase crash on Firebase_Auth_CSharp_FirebaseUser_DisplayName_get
How to reproduce:1. Open the attached project2. Open the "Signup" scene3. Press Play4. Press the "Login" button Actual result: Unity... Read more
PackedMemorySnapshot: Nested types lack type of parent
To reproduce: Open user attached project Click in top menu bar "BugReport > Open TestCode Window" Click Capture Memory 'Editor' b... Read more
[Collab] Commit message is lost if another team member pushed changes wh...
To reproduce:1. Create a new project2. Push to Collab3. Download project on 2nd machine4. Create script on both machines5. Write com... Read more
TileMapCollider2D is ignored when colliding in built project
To reproduce:1. Open user's attached project2. Walk around (WASD) to check collision3. Build project for any platform, walk around E... Read more
Crash on Rigidbody::CleanupInternal on disabling GameObject with Rigidbo...
The crash appears only if both parent and child GameObjects have a Wheel Collider component and the parent GameObject has a Rigidbod... Read more
Assertion failed when switching to linear mode
Steps to reproduce : - create a new project- go to Build Settings- change from Gamma to Linear mode and notice the error Assertion f... Read more
[Android][VR] Selected VR SDK is not loaded when running on GearVR compa...
To reproduce: 1. Download and open attached "geardaydream.zip" project.2. Build and run on android device which supports GearVR. Exp... Read more
[Enlighten] Realtime light probes data fail to load
Small reproduction steps:1) Download "LightProbeSample2017" below2) Ensure that scenes are loaded additively and scene "Test" is mas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes