Search Issue Tracker

0
votes
Fixed

[Camera][VR]When near clipping plane is set to "0.01" camera does not re...

Camera

-

Jan 29, 2016

-

Version/s: 5.3.2p1

Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Press play button in the Editor.4. Select game object "Mai... Read more

0
votes
Fixed
0
votes
Won't Fix

AssetBundle Manager does not unload AssetBundle variants

Asset Bundles

-

Mar 23, 2016

-

Version/s: 5.3.4f1

Asset Store package called "AssetBundle Manager & Example Scenes" has a script called "AssetBundleManager" which is missing line... Read more

0
votes
Fixed

[SinglePassStereo] rendering workaround doesn't solve this one

VR

-

Mar 24, 2016

-

Version/s: 5.4.0b11

When using Single-Pass-Stereo rendering (I'm using an HTC Vive), this building model renders double vision when more than one instan... Read more

0
votes
By Design

[VR] PhysicsRaycaster is being cast off-center w/ VR mode on

VR

-

Mar 30, 2016

-

Version/s: 5.4.0b11

Steps to reproduce:1. Download and open attached project "784179_repro.7z"2. Make sure VR mode is on ("Edit->Project Settings-&gt... Read more

0
votes
Fixed

OnTriggerEnter2D is called instead of OnTriggerStay2D when Collider2D ge...

Physics2D

-

Apr 05, 2016

-

Version/s: 5.3.4f1

How to reproduce:1. Open the attached project2. Open and play Example scene3. In the Scene view, select Trigger2 (red). Trigger2 con... Read more

0
votes
Postponed

External: [WebGL] very short audio files don't play in Chrome & Safari

WebGL

-

Apr 05, 2016

-

Version/s: 5.3.4f1

-e: see title -works in: FF (Win + OSX), Edge-doesn't work: Safari, Chrome (Win+OSX) -repro:--build project on OSX (audio codec buil... Read more

0
votes
Fixed

[GLES 3.0] Render textures are invisible or glitched when Multithreaded ...

Mobile Rendering

-

Apr 05, 2016

-

Version/s: 5.3.4p1

Reproduction steps:1. Open the attached project2. Play the "Login" scene in Editor. Notice that the flags appears correctly.3. Build... Read more

2
votes
Fixed

[ImageFx][5.4] Instancing a Camera at runtime with a disabled image effe...

Camera

-

Apr 05, 2016

-

Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. Run the scene4. In console, notice "self->GetEnabled()" error... Read more

0
votes
Fixed

[OcclusionCulling][MSE] Baked occlusion culling has cross scene references

Camera

-

Apr 06, 2016

-

Version/s: 5.4.0b13

Steps to reproduce: 1. Open attached project2. Drag both scenes to hierarchy to enable multi scene editing3. Open Occlusion culling ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.