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[Shadergraph] Action that causes the graph to error does not print error...
Repro steps:1. Create a shadergraph2. Create a virtual texture3. Copy and paste a word with an invalid symbol (such as an exclamatio... Read more
[Fbx Exporter] FbxProperty.Set() does not take 'string' argument
Reproduction steps:1. Open attached project "FbxExport.zip"2. In Project window, open Assets/Test.cs3. In script editor, observe lin... Read more
[UI Toolkit] [Mobile] Touch input is offset when screen ratio is differe...
Reproduction steps:1. Download and open the user-submitted project "TestProjectUIToolkit.zip"2. Open the VisualElementsArray scene3.... Read more
TLS Allocator error when using Asset Store Tools
How to reproduce:1. Open user's project "Foriero Store.zip"2. Click in the top menu on "Asset Store Tools"3. Click on "Package Uploa... Read more
[HDRP][STW-21.1] Undo is not reliable when changing the color temperature
- Open any HDRP project and add a directional light (if there is not one already)- Change the color temperature of the light by clic... Read more
[HDRP][Compositor][STW-21.1] Updating an HDRP project with enabled compo...
Updating (from the package manager) an HDRP project with enabled compositor from v10.0 to v10.2.2 results in loss of compositor conf... Read more
[HDRP][PathTracing][STW-21.1] Error message when enabling the path tracer.
This bug is a bit weird, the first time path tracing is enabled, I get a message to fix all compile errors in PathTracingMain. I cou... Read more
[XR SDK] [URP] Occlusion culling is inoperative
Reproduction steps:1. Open the attached project ("1304299Repro.zip")2. Make sure MockHMD is enabled (Project Settings->XR Plug-in... Read more
[macOS] IL2CPP build closes on launch when its Product Name contains cer...
Reproduction steps:1. Open the attached project "case_1296208"2. Go to File > Build Settings, then Build And Run Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D light leaks through ShadowCaster2D when ShadowCaster2D components are disabled then re enabled at runtime in Player builds
- Unity Hub redirects to The Unity Roadmap when navigating to “Send Feedback” option
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing