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SHADER_AVAILABLE_XXX defines are not set in compute shaders
SHADER_AVAILABLE_XXX does not seem to be set for compute shaders Our specific use case is with VFX Graph where we have a shared inc... Read more
[Android] App crashes with local reference table overflow when creating ...
How to reproduce: 1. Open the attached project '1366122.zip' 2. Build And Run on Android device 3. Inspect logs in logcat Expected ... Read more
"ArgumentException: Only positive float values are supported. found: 0" ...
How to reproduce: 1. Open the attached Unity project ("repro_2021.2.0b15.zip") 2. Open Memory Profiler (Window -> Analysis -> Memory... Read more
Multiple "Unsaved Changes Detected" reports appear when zooming with the...
How to reproduce: 1. Open project "MY project.zip" 2. In the Project window search bar type "Dither_Graph" 3. Open "Dither_Graph" 4.... Read more
Linux Editor crashes at "ComputeShader::CreateKernelVariant" when openin...
How to reproduce: 1. Open the user attached project (UnityComputeShaders - start.zip) 2. Go to the Scenes folder in the Projects pan... Read more
[URP][Android] Jagged shadows when switching to Android Platform in Buil...
Reproduction steps: 1. Create a new Unity project with a Universal Render Pipeline template 2. In the Hierarchy window select Direct... Read more
[URP] SRP Batcher doesn't batch Materials in ShadowCaster Pass when Emmi...
How to reproduce: 1. Create New URP Project 2. Create and open a New Scene 3. Place 2 Cubes in the scene 4. Create 2 Materials 5. As... Read more
[IL2CPP] Build error on Unity 2020.3 and later when using exported DLL f...
How to reproduce: 1. Open the attached user's project 'IL2CPP_Error_2020.zip' 2. Build And Run on Android 3. Observe logs in the Con... Read more
Scriptable Object reference is lost when loading a scene with EditorScen...
Reproduction steps: 1. Open the user's attached project 2. Click Test > Cause Bug Expected result: Scriptable Object reference is n... Read more
[Bolt][Visual Scripting] Event Graphs don't show up in the Context Menu
*Reproducible on:* * VS version: 1.7.5 * Unity version: 2021.2.0f1 * PLatform: Windows 10 and macOS Big Sur *How to reproduce:* 1. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map