Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2020.3
2020.3.16f1
2021.1
Issue ID
1371174
Regression
Yes
Linux Editor crashes at "ComputeShader::CreateKernelVariant" when opening scene where GLSL compilation fails
How to reproduce:
1. Open the user attached project (UnityComputeShaders - start.zip)
2. Go to the Scenes folder in the Projects panel
3. Open the "Gaussian Blur Highlight" scene
4. Observe the crash
Reproducible with: 2020.3.20f1, 2021.1.22f1, 2021.2.0a16
Not reproducible with: 2019.4.31f1, 2021.2.0b15, 2021.2.0a17, 2022.1.0a12
Notes:
1. Reproducible on Ubuntu 20.04
2. Not reproducible on Windows 10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "WebGL Template" icons disappear when building the project with the Project Settings opened
- Variant Family window UI issues when Prefab title is long
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
Add comment