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After creating a texture, in 4.2, it takes a couple frames before a rend...
Steps to reproduce : - import the project attached- open the scene- press play and notice the textid 0 *Note :Only reproducible on E... Read more
4.3 alfa 2 - after importing bootcamp project 2 errors appear and cannot...
2 errors in console show up after importing bootcamp project: Assets/Locomotion System/Editor/LocomotionEditorClass.cs(129,74): erro... Read more
Editor hangs when connecting to 127.0.0.1 twice
Repro steps:1. Ensure you don't have anything that you can be profiled running2. Open Profiler Window3. For Active Profiler, select ... Read more
Not able to open Boo script when we use coma in Unity file path
Steps to reproduce : - install unity- rename it to name it coma- open unity and try to open boo script Read more
Normal maps seem to be inverted when objects are negatively scaled
Steps to reproduce : - import the project attached- open the scene bugdemo and notice how the same bump map has different appearance... Read more
OnPostRender does not render when an image effect with ImageEffectOpaque...
Steps to reproduce : - import the project attached- press play- check/uncheck the toggle in the top left corner and notice that the ... Read more
Point Sprites are drawn as 1 pixel regardless of size
Steps to reproduce : - import the project attached- open the scene- press play and notice the point sprites are drawn as size 1 Read more
Antialias artefacts in shadows
White Fringing artefacts in forward when antialias enabled. Read more
An error is thrown when you add/remove components to a prefab while crea...
Steps to reproduce : - import the project attached- open the scene 'TestScene'- in the Project window, select the prefab named 'Test... Read more
WheelCollider misbehaves after changing mass of parent Rigidbody
Steps to reproduce : - open the attached project & scene- enter play mode. Use the arrow keys to move the bike- select the quad ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing