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Fixed in 5.0.X



Found in


Issue ID




An error is thrown when you add/remove components to a prefab while creating/destroying assets

Assets Management


Steps to reproduce :

- import the project attached
- open the scene 'TestScene'
- in the Project window, select the prefab named 'TestPrefab'
- in the inspector window, click the 'Click Me 1' button
- save the scene
- in the inspector window, remove the Rigidbody component
- click the 'Click Me 1' button again
- notice two Rigidbody components attached to the prefab, along with the following error: CheckConsistency: GameObject does not reference component Rigidbody. Fixing.

Comments (1)

  1. 828b7b1b6851bdf2a111b5cd842299be?d=mm


    Mar 07, 2015 18:45

    Is there a way to tell in what version this has been fixed.
    I am running 4.6.1f1 and this problem is still there.
    And is there a work around?

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