Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.2.0f4
Issue ID
553315
Regression
No
An error is thrown when you add/remove components to a prefab while creating/destroying assets
Steps to reproduce :
- import the project attached
- open the scene 'TestScene'
- in the Project window, select the prefab named 'TestPrefab'
- in the inspector window, click the 'Click Me 1' button
- save the scene
- in the inspector window, remove the Rigidbody component
- click the 'Click Me 1' button again
- notice two Rigidbody components attached to the prefab, along with the following error: CheckConsistency: GameObject does not reference component Rigidbody. Fixing.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit 'background-size' property is not fully animatable
- Moving the Scrollbar via clicking no longer works after the first-click when page size is too small
- Elements in UI Builder Viewport are displayed incorrectly when Editor UI Scaling is set to 125%
- Prefab referencing a script is not shown in the Search window's Project tab when using "Find References In Project"
- Scroll view sensitivity remains unchanged when modifying the "--unity-metrics-single_line-height" value
fwalker
Mar 07, 2015 18:45
Is there a way to tell in what version this has been fixed.
I am running 4.6.1f1 and this problem is still there.
And is there a work around?