Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.2.0f4
Issue ID
553315
Regression
No
An error is thrown when you add/remove components to a prefab while creating/destroying assets
Steps to reproduce :
- import the project attached
- open the scene 'TestScene'
- in the Project window, select the prefab named 'TestPrefab'
- in the inspector window, click the 'Click Me 1' button
- save the scene
- in the inspector window, remove the Rigidbody component
- click the 'Click Me 1' button again
- notice two Rigidbody components attached to the prefab, along with the following error: CheckConsistency: GameObject does not reference component Rigidbody. Fixing.
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server
fwalker
Mar 07, 2015 18:45
Is there a way to tell in what version this has been fixed.
I am running 4.6.1f1 and this problem is still there.
And is there a work around?