Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.2.0f4
Issue ID
553324
Regression
No
WheelCollider misbehaves after changing mass of parent Rigidbody
Steps to reproduce :
- open the attached project & scene
- enter play mode. Use the arrow keys to move the bike
- select the quad bike and change the mass to 1, the wheels will not apply the correct force on the bike
- stop play mode and change the mass to 1
- enter play mode and compare the behaviour of the bike with the previous test
- revert the mass to the original value
- enter play mode
- use the button to change the mass. It will disable -> change the mass -> enable the bike
- this time it will work as expected
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
Add comment