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Second Hierarchy window is focused when creating object in main Hierarchy
Steps to reproduce:1. Create new project2. Open second Hierarchy window3. Hide second Hierarchy window (attached to Scene/Game windo... Read more
UGUI Mask shows inaccurate visual artifacts when using compressed textures
How to reproduce:1. Open given Unity project2. Open a Sample scene3. Enter play mode--An unwanted mask will appear larger than norma... Read more
[TrailRenderer] Assertion filed on instantiation (alignment = Local, wid...
Instantiation of prefab with trial renderer (alignment = Local, width curve contains more than one key) leads to assertions: Asserti... Read more
[Mobile] Error "A script behaviour has a different serialization layout ...
Steps to reproduce:1. Download the attached project2. Switch platform to iOS3. Add "Scenes/bootstrap" as 0th scene and "Scenes/main"... Read more
[Mobile Vulkan Mali] Meshes are not rendered in Android Player on Samsun...
Prerequisites:Samsung Galaxy S7 Edge device with ARM Mali GPU. Steps to repro: 1. Open attached project and 'TestScene' scene;2. Bui... Read more
[NavMesh] Tool tips are missing for NavMesh Agent
All tooltips are missing for the navmesh agent component Steps to Repo:1. Create an empty game object > Add Nave mesh agent compo... Read more
[Line/Trail/Particle Renderer] Crash using line/trail/particle renderers...
Repro steps:1. Open Scene1 from the attached project (SRP.zip).2. Enable the Line Renderer in the scene.3. Unity crashes---If Unity ... Read more
[3D Rotation] Velocity align along with 3D start rotation and transform ...
Repro steps: 1. Open Scene1 from the attached project.2. If it's not already previewing, select Pulse Effect in the hierarchy to mak... Read more
Unity crashes at Scripting::ScriptingWrapperFor when Collider is passed ...
How to reproduce:1. Download repro.zip2. Open "sss" scene3. Enter play mode4. Unity crashes when two game objects collide Result: Un... Read more
A crash on (mono-2.0-bdwgc) common_call_trampoline after loading in-game...
How to reproduce:1. Open the attached project2. Open the "GameScene" scene3. Disable the "GameSettings" game object4. Enter Play mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value