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Tabs freeze in MD4 after using auto-hide
Tabs freeze in MD4 after using auto-hide To reproduce:- Start MD4- Go to the Unit Testing view- Enable/disable auto-hide for Solutio... Read more
Support Blender's mesh mask
Steps to reproduce : - open the .blend file from the attached project in Blender- select the Blender-blendshapes-testMesh node in th... Read more
Gfx command not handled when using Syphon (4.2 regression)
Steps to reproduce : - import the project attached- open the scene SyphonServerAndClient- press play and notice and Unity will crash... Read more
AnimationSet.ReplaceClip causes code to be silently aborted
Steps to reproduce : - import the attached project- open lipsync.unity- look in NewBehaviourScript.cs, lines 38-40 - observe that af... Read more
Renderer inspector sometimes shows material UIs in different order than ...
When assigning multiple materials to a renderer, the order they appear is different in the inspector than the material entries. Repr... Read more
[ImageFx/MRT] SetTargetBuffers seems to work only with forward path cameras
1 Open attached project2 Open scene SetTargetBuffers3 Press Play4 Look at Game view - picture is normal5 Press Play to stop6 Toggle ... Read more
Web Player installers does not work on IE11 64 bit
When trying to install Unity Web player on a Windows8.1 machine, our installers does not install the ActiveX plugin for IE11. relate... Read more
Using Alt Tab from a standalone build will cause the buttons to remain p...
Steps to reproduce : - download the project attached- in the folder find Build.exe- press play and hold W- press Alt Tab- go back to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed