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0
votes
Not Reproducible

HideFlags.DontSaveInBuild doesn't hide properties fields in Prefabs

Asset - Database

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Dec 04, 2017

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Version/s: 2017.2.0f3

How to reproduce:1. Open given Unity project2. Check GameObject and GameObject(1) (GameObject is a prefab) Expected result: In GameO... Read more

0
votes
By Design

[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...

2D

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Dec 04, 2017

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Version/s: 2017.1.0f3, 2017.2.0f3, 2017.3.0f1

What happened:Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can reprodu... Read more

0
votes
Fixed

[Linux Player] Cached Asset bundles take longer to load relatively to ca...

Asset Bundles

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Nov 23, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download Unity5_3Project.zip2. Build for Linux Standalone3. Run the build4. Go to: http://localhost:9921/start... Read more

10
votes
Won't Fix

Assertion failed on expression: 'm_InstanceID != InstanceID_None' when u...

WebRequest

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Dec 04, 2017

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Version/s: 2017.2.0p3

Steps to reproduce:1. Open user attached project2. Open the "Texture Load Scene" - textures are downloaded3. Start the Scene4. Wait ... Read more

0
votes
Fixed

[PLM] Duplicate vertices are created before charting

Progressive Lightmapper

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Dec 04, 2017

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Version/s: 2018.1.0a7

Vertex indices in a mesh are duplicated before charting. Steps for reproduction:1) Open the project `DuplicateVertices` below2) Open... Read more

0
votes
Fixed

Performance isssues and D3D11 errors after importing a larger project

DirectX12

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Dec 04, 2017

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Version/s: 2018.1.0a2

Steps to reproduce : - create a new project- import the Standard Assets Example Project https://assetstore.unity.com/packages/essent... Read more

1
votes
Won't Fix

AssetBundleCreateRequest.progress is always 0

Asset Bundles

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Sep 20, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1. Download and open the attached project(oc link)2. Open scene "BundleLoader"3. Enter Playmode4. Observe console... Read more

0
votes
By Design

Custom shaders are pink in WebGL build that is launched on Safari

Shaders

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Nov 28, 2017

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Version/s: 2017.2.0f3

A scene using Liquid Volume (custom shader) exported to WebGL fails to load on Mac OS / Safari. However, it works fine on Mac OS and... Read more

0
votes
Won't Fix

Interface fails to initially call method, succeeds on second try

Scripting

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Nov 21, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Enter Play mode3. Click "Next" until you encounter a conversation Expected ... Read more

1
votes
Fixed

VideoPlayer audio tracks differ in order when VideoPlayer is being playe...

Video

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Nov 23, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached2. Enter Play mode3. Build the project for Android and hear a different audio playing Expected:... Read more

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