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[GfxDevice][Substance] Race condition GfxDeviceWorker::WaitOnCPUFence, a...
Actual problem: race condition in the threaded GFX device CPU fence code. In particular, this code void GfxDeviceWorker::WaitOnCPUFe... Read more
[Audio] AudioClip.samples returns a wrong number of samples
Reproduction steps:1) Open attached project2) Select "Piano 15" clip in the project window3) From the menu bar run Tools -> Audio... Read more
[Shuriken] Negative scale on billboards does not make any changes to the...
Steps to reproduce: 1. Download and import attached project.2. Open scene: test_2_Quads3. Press play4. Inspect particles (Top row), ... Read more
Crash when destroying a playable without unconnecting first
Crash when destroying a playable without unconnecting first In the attached scene, run and press the Crash button. We call Destroy()... Read more
DownloadHandlerScript.CompleteContent is not called inspite of 'UnityWeb...
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Play the scene- Note the error in the console: CompleteContent ... Read more
[iOS][InputField]Keyboard is reopened when switching between inputfields
How to reproduce: 1. Open attached project2. Open scene main.unity3. Build to iOS and run4. Click one of the Input Fields to bring u... Read more
[Android][PS4] IL2CPP: classes duplicated from Standard Asset classes ar...
Steps to repro: 1. Use attached repro project, ensure that scripting backend set to Mono2. Build and run it on the device3. On app s... Read more
Playables crash on cyclic graphs
Run the "Test Cycle" scene.We do not handle cycles in the graph so Mixer A -> Mixer B -> Mixer A crashes.We should detect and ... Read more
Playing a scene with OVR utilities crashes Unity
Steps to reproduce:1) Extract and open the attached project (791720-stripped.zip) in Unity.2) Press 'Play'.3) Unity crashes. *Note: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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