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0
votes
Fixed

[VFX Graph] VFX SG template is shown twice in SG template

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Jul 25, 2025

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Version/s: 6000.3.0a3, 6000.3.0a4

Steps to reproduce: open your project Create a new ShaderGraph by using the Tempalte window Scroll to the VFX categories Actual resu... Read more

3
votes
Won't Fix

Texture importer assigns wrong texture compression formats to lightmap t...

Progressive Lightmapper

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Mar 30, 2020

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Version/s: 2019.3.6f1

Steps to reproduce: 1. Download and open the attached project2. Open the SampleScene3. Make sure that Auto Generate is disabled4. Ba... Read more

0
votes
Fixed

VRAM detection wrong when using OpenGL

OpenGL

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Apr 01, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open project "vram"2. Open scene3. Play the scene4. Notice that in the console it says how much VRAM your comp... Read more

0
votes
Not Reproducible

Services Window breaks and shows an indefinite "Loading..." label when d...

Window management

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Jul 31, 2019

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Version/s: 2018.3.0b3, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce:1. Create a new project2. Open the Services window3. Undock it and dock it again4. Observe the Services window Expe... Read more

0
votes
Fixed

CustomLighting::SetCustomLighting crashes on the project loading process

Asset and Scene Management

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Jun 18, 2017

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Version/s: 2017.1.0b6

To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens projectActual... Read more

1
votes
Fixed

[Addressables] Exceptions are thrown at runtime when Play Mode Script op...

Package: Addressables

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Aug 02, 2019

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Version/s: 0.8.6, 1.1.7

How to reproduce:1. Open the attached project ("case_1173999-steel-flood.zip")2. Open the repro scene ("World")3. Build Player Conte... Read more

3
votes
Won't Fix

NaN blend shape deltas are replaced with 0.0 when added via AddBlendShap...

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Aug 19, 2025

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Version/s: 6000.0.56f1, 6000.2.1f1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-111511_AddBlendShapeFrame“ project2. Open the “SampleScene”3. Enter Play Mode4. In the Hierarchy se... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

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Feb 09, 2016

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Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

0
votes
Fixed

OpenGL/GLES static const vector returns incorrect data

Shader System

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Sep 10, 2020

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Version/s:

Repro steps:- Open test project and make sure the render backend is set to OpenGL- Press play and observe incorrect faces 5 & 6 ... Read more

0
votes
Won't Fix

[UDP] Information of filling Game details showed up before showing Gener...

Package: UDP

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Apr 03, 2020

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Version/s: 1.3.0, 1.2.0

Wrong information showed up when Unity Distribution Portal selected in the Project Setting for the very short period of time and the... Read more

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