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SSAO in Forward rendering does not use Cutout from Shader
To reproduce: 1. Open Unity, create a new project and open it2. Download "SSAO+Cutout_Bug_005.unitypackage" file that I attached3. I... Read more
[iPhone X] Safe area is being ignored when typing text to input field
When opening a keyboard to type text (input field set to multiline) it ignores safe area and some characters are typed "behind the s... Read more
Profiler leaks memory at a pace of 1-2 MB/s in an empty scene
Reproduction steps:1. Create a new project.2. Open profiler and press profile editor. (Works with game profiling as well). Expected ... Read more
Lighting related crash in player when multiple transforms have lights
Steps to reproduce: 1. Open attached project "winPlayerCrash.zip"2. Open scene "_Complete-Game"Either3. Build and run player. Tested... Read more
CRASH - changing UI.Slider.value via script causes StackOverflowException
How to reproduce:1. Open the attached project2. Press Play Reproducible with: 2017.2.0f3Not reproducible with: 5.6.4p2, 2017.1.2p3, ... Read more
Multiscene lightmapping creates a recursive dependency on the AssetBundl...
To reproduce:1) Open attached project2) Open the scene SceneLighting3) Add the scene Scene1 and then add the scene Scene2.4) Open th... Read more
Cloth is affected by rotation and movement, even when using cloth.ClearT...
Steps to reproduce:1. Open user's attached project2. Open scene "Cloth" and play it3. Select "Girl" gameobject in the hierarchy, to ... Read more
Missing Reference of the AvatarEditor whenever trying to configure the H...
Editor Shows Missing Reference Exception when user try to configure the Humanoid Character. Expected Result:The Editor should allow ... Read more
[MinMaxCurves] WrapMode icons are offset from the curve keys.
The WrapMode icons appear a significant distance under their respective keys and can often not be seen without resizing the curve wi... Read more
Using Mock HMD - Vive VR SDK crashes on VRInput::InsertReferenceTransform
How to reproduce:1. Open the attached project2. Open the "test" scene3. Press Play Actual result: Unity crashes. Reproducible with: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open