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Editor windows do not reload after switching the project and then switch...
Steps to reproduce : - open the project- go to Smooth Moves > Tools > Control Panel- dock the custom editor- open a new projec... Read more
[Lightmaps] Black geometry in demo projects when clearing lightmaps
- Load the Shadowgun demo scene- Clear lightmaps- Run demo or move around inside the building - observe black geometry Other notes: ... Read more
Shortkeys without modifiers using undescore notation doesn't work
See user's description."Edit/Test _g" - doesn't work when press "g", but works for "Shift+g"1 Open project2 Press "g" - nothing in c... Read more
Crash on switch platform to Flash
1) What happenedCrash on switch platform to Flash 2) How can we reproduce it using the example you attached1 Open Project2 Press Fil... Read more
[Collision] [Graphics] Particle System visualization for solid gives a "...
Steps to reproduce : - open ShurikenWorldCollisionTestScene- select "Particle System" game object- start Particle Effect if not alre... Read more
.wav and .aiff audio doesnt work on Flash
1) What happened.wav and .aiff audio doesnt work on Flash 2) How can we reproduce it using the example you attached1 Open project2 O... Read more
Build Settings. Can't move selected scenes in list if Build Settings win...
Steps:1. Open File->Build Settings2. Add several scenes to the list.3. Select one or two scenes.4. Press and hold left mouse butt... Read more
When importing a .ma file with a single animation clip - the existing c...
When importing a .ma file with a single animation clip, the "clipAnimation" array is (incorrectly empty), and therefore existing cli... Read more
Can't open Build Settings window if Editor window was minimized when Bui...
Seems that it is Win7 problem. And related to the fancy minimizing feature with taskbar buttons.Will not occur if you minimaze with ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used