Search Issue Tracker
Fixed
Votes
0
Found in
4.2.0a4
Issue ID
539249
Regression
No
[Collision] [Graphics] Particle System visualization for solid gives a "scattered"
Steps to reproduce :
- open ShurikenWorldCollisionTestScene
- select "Particle System" game object
- start Particle Effect if not already running
- set Visualization for Collision to "Solid"
Result: The square is not solid, but the plane color is scattered around it.
Alternatively see attached screenshot.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor's "Install Rules" button has to be pressed twice to proceed when any compilation error in the Editor is present
- Crash on Scripting::UnityEngine::SubsystemManagerProxy::ClearSubsystems when adding a Mesh Collider Component to a GameObject
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
Add comment