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[RectTransform] Z position of RectTransform can't be animated
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. In hierarchy, expand Canvas and select its child "Animated UI" o... Read more
[2D][VR][5.4 regression] Sprites lose materials when entering play mode
Steps to reproduce: 1. Open attached project "789063.zip"2. Open scene "repro"3. Drag sprite "Circle" to the hierarchy4. In game vie... Read more
OnRectTransformDimensionsChange callback is triggered due to rounding er...
Steps to reproduce: 1. Open attached project2. Open scene "OnRectTransformDimensionsChange Callback Repro"3. In hierarchy, fully exp... Read more
[Prefabs] Applying Changes To Specific Prefab Results in Crash at Calcul...
How to reproduce:1. Open the attached project2. Open TechDemoScene1 scene3. Find "Green Building" prefab in hierarchy4. Select it an... Read more
When exit time and transition duration are equal to 0 first animation is...
How to reproduce:1. Open the attached project2. Open Test scene3. Select AnimaControll in hierarchy and open Animator window4. Play ... Read more
[Animation] Grand child game object have unnecessary slash added to name...
Steps to reproduce: 1. Open attached project2. Open scene "Animation"3. Fully expand "Main Camera" game object4. Select "Parent" GO ... Read more
Asset order in Asset Bundles is not consistent
Reproduction steps:1. Open the attached project2. In the Tools menu select Mighty -> Asset Bundles -> Build Windows (or any ot... Read more
[NetworkManager] StopHost throws error if offline scene is null
Steps to reproduce: 1. Open attached project "787273.zip"2. Open scene "repro"3. Run it4. Notice error in console: ClientChangeScene... Read more
Game view scale is reset after changing game view size
Steps to reproduce:1. Create a project2. Zoom the game view using the scale manipulation3. Resize game view Expected behavior:After ... Read more
Material instance gets overridden when read
How to reproduce: 1. Open attached project2. Open the scene Scenes/Main.unity3. Play the scene- Note the cube appears red, even thou... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow