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0
votes
Fixed

[iOS] Most of the emojis on iOS OnScreenKeyboard are filtered

iOS

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Mar 09, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Create new Unity project2. Add an Input Field to the scene3. Build and run on iOS device4. Click on the Input... Read more

1
votes
Not Reproducible
0
votes
By Design

Poor graphic quality on meshes on mobile platforms both editor and device

Mobile Rendering

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Mar 09, 2016

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Version/s: 5.3.3p2

Scene quality on shading is not smooth when android platform is selected, it is less bad with iOS but it still has issues Read more

0
votes
Fixed

[ImageEffects] TCG Gamma is backwards

Image Effects

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Mar 14, 2016

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Version/s: 5.3.4f1

TCG Gamma variable is backwards. Repro Steps: 1) Apply TCG to a camera and enable Color Grading2) Make an object of flat colour2) In... Read more

0
votes
Won't Fix

[iOS] Cancelling Game Center login results in failure to display Game Ce...

iOS

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Mar 11, 2016

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Version/s: 5.3.3f1

To reproduce:1. Log out of Game Center on iOS device2. Enable Game Center Sandbox mode3. Build app to iOS device4. Once app is runni... Read more

4
votes
Fixed

[Profiler] Shows no data if docked and Game View is maximized

Profiling

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Mar 08, 2016

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Version/s: 5.4.0b9

Repro steps:1) Open the ProfilerMax project2) Notice the layout - upper window has Profiler, lower has Game view3) Set the Game View... Read more

1
votes
Postponed

[GLLEGACY] Line Renderers using opaque materials cause Unity to hang wit...

OpenGL

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Mar 14, 2016

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Version/s: 5.3.3p3

Line Renderers using opaque materials cause Unity to hang when the graphics API is switched to OpenGL2. Repro steps:1. Open attached... Read more

0
votes
Fixed

Navigation buttons stay visible after volume button was pressed on speci...

Android

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Mar 13, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Open the attached project (ReproProject.zip)2. Build and run on LG G2 with Android 4.4.23. Press the volume up... Read more

0
votes
Fixed

[Light Probes] Meshes drawn with Graphics.DrawMesh are not lit by light ...

Graphics - General

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Mar 15, 2016

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Version/s: 5.3.3p3

Meshes drawn with Graphics.DrawMesh are not lit by light probes, even when probeAnchor is specified. They’re always only lit by the ... Read more

0
votes
Duplicate

[OSX] Quit not responding anymore when trying to quit again

Editor - Other

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Mar 15, 2016

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Version/s: 5.4.0b10

Steps to reproduce:1. Open Unity2. Create new project or open any other existing project3. Create GameObject in the hierarchy4. Try ... Read more

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