Search Issue Tracker
Fixed in 2017.3.0f3
Votes
4
Found in
5.4.0b9
Issue ID
778068
Regression
No
[Profiler] Shows no data if docked and Game View is maximized
Repro steps:
1) Open the ProfilerMax project
2) Notice the layout - upper window has Profiler, lower has Game view
3) Set the Game View to Maximize on Play and press Play
4) Pause and notice no data is shown in Profiler(look at .gif)
Workaround: Undock Profiler so it would be visible
Expected: Profiler collects data even it is not visible in Play mode
Reproduced in: 5.4.0b10; 5.3.3p3; 5.2.4f1; 5.1.4f1; 5.0.4f1
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Desktop Linux runtime does not respect -popupwindow command line argument
- Shader Graph more options dropdown button does not open the dropdown when clicked all the way to the right of the button
- “Attempting to draw with missing bindings“ warning lacks root cause indication and is thrown each frame when StructuredBuffer is accessed on DirectX12
- Shader Graph Import Settings documentation leads to "Sorry... that page seems to be missing!" page when opened through the documentation button in the Inspector window
- Unexpected Material change/transparency when switching between ShaderGraph and material at runtime in HDRP
Apolla
Jan 22, 2017 16:12
Still in 5.4.0f3 - annoying
Gru
Apr 02, 2016 11:35
I can confirm this is still issue in 5.3.4. The profiler should collect data even if game window is maximized.