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ParticleSystemForceField doesn't have "enabled" property
Request for new script API: void Test() { ParticleSystemForceField forceField; forceField.enabled = false;// - does not exist } Read more
"Attach to Unity" option no longer available when opening .json files wi...
How to reproduce: 1. Open the attached project "JsonBug.zip" 2. Open "Script1.cs" in the Assets folder using Visual Studio 3. Observ... Read more
[Profiler] IndexOutOfRangeException thrown when using Profiler or select...
How to reproduce: 1. Create new project 2. Import and open Profiler Analyzer tool 3. Open Profiler 4. Enter Play mode let the Profil... Read more
.NETStandard 2.1 in the editor is missing System.Memory, System.Buffers ...
When referencing .NETStandard 2.0 assemblies coming from NuGet package like System.Text.Json (https://www.nuget.org/packages/System.... Read more
[Profiler] Standalone Profiler keeps recording Playmode while on pause
How to reproduce: 1. Create new project 2. Open Standalone Profiler 3. Enter Play mode 4. Hit pause and in Standalone Profiler disab... Read more
[DX11] Water reflections disappear when a GameObject with Default-Materi...
How to reproduce: 1. Open the attached project (MaterialReflectionTest.zip) 2. Open scene Assets/Scenes/WorldGeneration 3. Press the... Read more
[UIToolkit] OnPointerDown is not called after clicking child TextField
Reproduction steps: 1. Open the user's attached "UIToolkitCapturePointerIssue-2021.2.zip" project 2. Open the "SampleScene" Scene 3.... Read more
Scene loaded using Addressables.LoadSceneAsync looses Asset references w...
How to reproduce: 1. Open the user's attached "AddressableNonRecursiveDependencyAndroidBug.zip" project 2. Open the Addressabkes Gro... Read more
[VFX Graph] VFX is not rendered and errors are thrown to the console whe...
How to reproduce: 1. Open the attached package 2. Open VFX 3. Open SG Actual result: Errors are thrown to the console and VFX does ... Read more
Virtual method is called together with the Override methods
How to reproduce: 1. Open the user attached "Test.zip" Project 2. Open the Console tab in the Editor 3. Press Play Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
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