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Crash on UnwrapImpl::GenerateSecondaryUVSet when re-importing certain mo...
How to reproduce:1. Open the attached project2. In Project window, select "cloisterGarden_noFountain"3. Open Inspector window and ch... Read more
Unity crashes on PackageManager::PackageAssets::RegisterPackages after o...
Steps to reproduce:1. Download and install Microsoft OneDrive2. Create a new Unity project in OneDrive directory3. Close Unity4. Wai... Read more
Unity fails to resolve packages after opening a project stored in cloud ...
Steps to reproduce:1. Download and install Microsoft OneDrive2. Create a new Unity project in OneDrive directory3. Close Unity4. Wai... Read more
GI Meta Pass does not see to upload per object information
Note: This is super important for SampleGame project and Photogrammetry demo project that rely a lot on planar mapping. This should ... Read more
Batch mode Unity Editor crashes without stack trace when %APPDATA% is no...
How to reproduce:1. Download tester submitted shell script2. Tweak directories so they point to valid Unity editor3. Run script with... Read more
Editor crashes on profiling::Profiler::FlushChannels after using Profile...
Steps to reproduce:1. Open attached “Voxel Engine.zip” Unity project2. Open “Development Scene” scene3. Open Window->Profiler4. E... Read more
Animation that enables gameObject is broken if gameObject with animator ...
To reproduce:1. Open project, open animator2. Open 'TestScene'3. Play scene4. Select 'Animator' gameObject5. Re-enable gameObject wh... Read more
Switching between terrains causes crash
How to reproduce:1. Open Unity2. Load tester-submitted project(TerrainCrashTest.zip)3. Open '1.unity' scene4. Select any 'Terrain' g... Read more
[Octane] PBR viewport camera no longer updates when Maximizing Octane re...
To reproduce:1. Open Any project with Octane set up2. In PBR viewport tab options, press Maximize3. Press Maximize again to restore ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size