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0
votes
Won't Fix

Opening project opens 2 editors

Editor - Other

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Feb 16, 2016

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Version/s: 5.3.2f1

Reproduction steps:1) Open attached project (ReproProject.zip) Notes:Project is empty. User has attached with some assets, but bug r... Read more

0
votes
Fixed

[Undo] Undo does not cancel reparent of sub emitters

Shuriken

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May 28, 2013

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Version/s: 4.2.0b3

Undo does not cancel parenting of subemmiters. Repro steps:1. In the scene hierarchy create two particle systems A & B.2. Select... Read more

0
votes
By Design

Debug.DrawLine() doesn't work when called through ContextMenu

Scene/Game View

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Mar 09, 2016

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Version/s: 5.3.2f1

Repro steps:1) Open the project2) Drop Debugger.cs on a Cube3) Notice the lines appeared as they were called from the Start()4) Righ... Read more

0
votes
Fixed

[SSAO - New] Flickering happens in game view

Image Effects

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Mar 10, 2016

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Version/s: 5.3.3f1

Steps to repro 1. Open attached project.2. Open Scene "Test"3. Hit play and look closely at the AO effect4. Notice the flickering Read more

0
votes
By Design

[SSAO - New] Forward rendering + Far clip plane causes bad effect

Image Effects

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Mar 10, 2016

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Version/s: 5.3.3f1

If the far clip plane on the camera is too large then the effect is impaired. Workaround: Change far clip plane on camera to small v... Read more

0
votes
Fixed

Animation Events can be added to read-only animation

Animation

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Mar 10, 2016

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Version/s:

Animation Events can be added to read-only animation. Repro:- Load in any fbx with animation.- Open the animation window.- Right cli... Read more

0
votes
Won't Fix

Baking NavMesh for multiple scenes doesn't delete old NavMeshs

AI

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Mar 10, 2016

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Version/s: 5.3.3p3

Baking NavMesh for multiple scenes doesn't delete old NavMeshs - Load two scenes with baked navmesh (for each scene separately) addi... Read more

0
votes
Fixed

[ImageEffects] TCG Channel Mixer is backwards

Image Effects

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Mar 10, 2016

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Version/s: 5.3.3p3

TCG Channel Mixer is backwards, like the "Channel" is input not output. Add .5 blue to red channel and red channel becomes more blue... Read more

1
votes
Fixed

Interpolated Ragdolls jitter when physics are updated every second frame...

Physics

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Feb 19, 2016

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Version/s: 5.3.1p1

To reproduce the issue follow the steps:1. Download and Open Project user has attached2. Open "BrokenRagdoll"Scene3. Run scene4. Obs... Read more

0
votes
By Design

[PaintTexture][SceneView] Normal map set on initial terrain texture disa...

Terrain

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Mar 10, 2016

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Version/s: 5.4.0b10

Steps to repro: 1. Open Unity;2. Create new project;3. Import attached 'NormalMapTerrainBug' unitypackage;4. Open 'test' scene; 5. N... Read more

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