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"Use Lightmaps" in the scene view doesn't properly restore realtime lig...
1 Create new project and import attached package in it2 Open scene Bug13 Turn off "Use Lightmaps" in the scene-tab(sun icon) .- Noti... Read more
Question marks showing up instead of single quotes
http://docs.unity3d.com/Documentation/Manual/DownloadingAssetBundles.html Read more
Selecting something in hierarchy view won't highlight it in project view...
To reproduce:1. Check out attached screen for editor layout2. Click texture in inspector3. It won't switch to project view and textu... Read more
Cubemaps: in texture-to-cubemap importing, you can pick compression but ...
A number of options for Cubemap compressions are available in the Editor, but cubemaps always come out uncompressed anyway. Read more
CameraDepthNormalsTexture filtering changes, causing decoding issues
Steps to reproduce : - import the project- set the game view at 1024x768- open the scene "DebugDepthNormals"- note that Camera0 rend... Read more
Crash when playing a scene, using a code in Main.cs
Steps to reproduce : - open the project attached- open the scene DressingroomExample- press play and notice the crash Material[] mat... Read more
Non-prefabbed object inside prefab changes its transform parent
Steps to reproduce : - import the proejct attached- open the "MainScene"- open "PrefabScene"- duplicate the Cube2 withing PrefabObje... Read more
Standalone crashes when pressing Alt-Tab
Steps to reproduce : - import the project attached- build a standalone build- run the build and press Alt-Tab- notice that the build... Read more
Rendering problem on Samsung Galaxy S3 Mini
Background color is always black. It does not matter what color is selected on camera. Tested device:Samsung Galaxy S3 Mini (GT-i819... Read more
Android crash - thread in native code calling managed code
To Reproduce:1. Build & Run.2. Wait for it to crash. Details:- The plugin is inside the Plugins/Android/src folder. To build you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used