Search Issue Tracker
Fixed in 4.2.X
Votes
0
Found in
4.1.0b3
Issue ID
532063
Regression
No
"Use Lightmaps" in the scene view doesn't properly restore realtime lighting
1 Create new project and import attached package in it
2 Open scene Bug1
3 Turn off "Use Lightmaps" in the scene-tab(sun icon) .
- Notice the world is too bright, but the shadows are still present in scene-tab
4 Open Windows->LightMapping and press "Clear" at the bottom
5 Go to scene-tab ( "Use Lightmaps" is Turned off )
- Notice there are no shadows
So in step 3 it didn't Turn off "Use Lightmaps"
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment