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XRPackageMetadataStore.AssignLoader doesn't work when the XR package sel...
Steps to reproduce:1. Download the attached user's project "Project.zip"2. Make sure that the "XR Plug-in Management Settings" is no... Read more
Game view displays the test scene when running Test Runner "PlayMode" tests
How to reproduce:1. Open the “ReportTestFramework1.4Bugs“2. Open the “SampleScene”3. Open the Test Runner (Window > General > ... Read more
Scripts are not properly serialized in the Player when using Assembly De...
How to reproduce:1. Open the “SerializationError“ project2. Open the “SampleScene”3. Switch the Player build to “Development Build” ... Read more
[TypeCache] Crash on RaiseException when selecting "Quit" in a "Fatal Er...
Reproduction steps:1. Open the attached “repro-project“2. In the “Fatal Error!“ pop-up select “Quit“3. Observe the crash Reproducibl... Read more
UI Toolkit is not rendered in the editor when using Mesa LLVMpipe
How to reproduce:1. Create a new project with any template2. Open the Scene view3. Oberve the toolbar Expected result: The toolbar i... Read more
[HDRP] Water is leaking uniforms
Steps to reproduce: 1. Create a Shader Graph with the property "Foam Smoothness" and set the reference to _FoamSmoothness Actual res... Read more
HTTPS requests are marginally slow when using HttpClient
How to reproduce:1. Setup the server2. Open the “UnitySlowHttpClient” project3. Open the “MainScene”4. Enter Play Mode5. Observe the... Read more
Editor exits Play mode when another project is being created using Unity...
Steps to reproduce: 1. Create a new project using Unity Hub 3.8.0-beta.1 2. When the project is loaded, enter Play more 3. Create a ... Read more
Crash on mono_push_other_roots when setting Normal Thread Affinity
How to reproduce:1. Open the attached “NormalThreadBug.zip“ project2. Open the “Assets/Scenes/driver.unity“ Scene3. Enter Play Mode ... Read more
Assert conditional on ENABLE_UNITY_COLLECTIONS_CHECKS and UNITY_DOTS_DEB...
Steps to reproduce:1. Download the attached user's project "DoubleConditionalReport.zip"2. Make a Windows Standalone Player build3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument