Search Issue Tracker
Fixed in 2023.2.20f1
Fixed in 2023.2.X, 6000.0.X, future release
Votes
1
Found in
2023.2.0a1
6000.0.0b1
Issue ID
UUM-68132
Regression
No
[HDRP] Water is leaking uniforms
Steps to reproduce:
1. Create a Shader Graph with the property "Foam Smoothness" and set the reference to _FoamSmoothness
Actual results: There is conflicts between properties even if water is disabled
Expected results: There shouldn't be any conflicts.
Reproducible with versions: 2023.3 / 2023.2 / Unity 6
Not reproducible with versions: 2022.3
Can’t test with versions:
Tested on (OS):
Notes:
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Add comment