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Crash in BuildAudioMixerConstant when undoing duplication of mixer group
To reproduce:1. Create Audio Mixer2. Add new group to Master group3. Add another new group to the previous group (Group hierarchy sh... Read more
Cursor not updating when manually scrubbing through a clip in the animat...
Steps to reproduce:1. Open user attached2. Select Tank_anims.fbx3. Go to Animations tab4. Scrub through animation in the preview win... Read more
[iOS] iPad Pro10.5 2017 hangs when app is started with an URL
On iPad Pro 10.5'' (iOS 10.3.2), when the game launched via a URL rendering stops on the first frame. The game keeps running on the ... Read more
Audio system does not work with Razer Kraken USB headset - "FMOD failed ...
https://www.razerzone.com/gaming-audio/razer-kraken-usb The above headset does not play any sound from Unity according to user repor... Read more
Switching to Game window in a first person game undocks it
To reproduce:1. Open attached Unity project "semicologne.zip"2. Open "Shooter Mechanic" scene3. Go into Play Mode4. Hold alt to make... Read more
Scene becomes dirty after pressing apply on the prefab without making an...
To reproduce:1. Open a new project2. Created a game object in the Hierarchy3. Make a prefab out of it4. Select the prefab in the Hie... Read more
Trying to turn Unity default font into TextMesh Pro SDF crashes Unity
To reproduce:1) Create new project2) In Asset Store, import TextMesh Pro3) Open Window -> TextMeshPro -> Asset Font Creator4) ... Read more
[.NET 4.6]Performance Reporting service with .NET 4.6 backend causes bui...
To reproduce:1. Open project attached by the user2. Make sure that scripting backend is set to experimental 4.6 and Performance Repo... Read more
[macOS] [High Sierra] A new instance of MonoDevelop is opened every time...
When a script is opened using MonoDevelop (double click in Asset tab on a script), every time a new instance of MonoDevelop is creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size