Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2018.1.X
Votes
0
Found in
2017.3.0b1
2018.1.0a2
Issue ID
964012
Regression
Yes
Crash in BuildAudioMixerConstant when undoing duplication of mixer group
To reproduce:
1. Create Audio Mixer
2. Add new group to Master group
3. Add another new group to the previous group (Group hierarchy should look like this: Master -> New Group -> New Group)
4. Duplicate the child group of New Group
5. Add a new child to the Group.
6. Remove the newly added child.
7. Press Command + Z to undo/ in case of Windows - Ctr+Z
8. Editor crashes
Reproducible:[OSX] 2017.3.0a4, 2018.1.0a2
Reproducible with Windows: 2017.3.0b4,2017.3.0b5,2017.3.0b6,2017.3.0b7,2017.3.0b8, 2018.1.0a2,2018.1.0a3,2018.1.0a4
Stable with [Windows] 2017.2.0f3
Expected Result: Editor should not crash in case of undo actions.
Actual Result: After duplicating the child group and adding the new child to it and then removing it causes the editor crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Add comment