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0
votes
Fixed

[Backport] Unnecessary cast to float when calling Mathf.Abs

Scripting

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May 27, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more

0
votes
Not Reproducible

UI menu navigations stuck going up indefinitely in a Release build with ...

Package: Input System

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Jun 16, 2025

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Version/s: 1.14.0

Reproduction steps:1. Open the attached “IN-101945.zip“ project2. Open the “SuperUnityBuild” Window (Window > SuperUnityBuild)3. ... Read more

0
votes
Postponed

Editor crashes in (KERNELBASE) RaiseException when using Marshal.GetFunc...

Scripting

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Jun 13, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open the attached users "CrashTest" project and "demo" scene2. Enter playmode Expected result: Scene is played, ... Read more

1
votes
Fixed

Unused prefab data not being cleaned when removing script through override

Scene Management

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Oct 04, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b5

Reproduction steps:1. Create new project and import Script22. Create an empty Gameobject and add the Script2 component3. Make the Sc... Read more

6
votes
Fixed

[LowHangingFruit] Material is applied to two slots when applying Materia...

Animation

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Apr 28, 2020

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Version/s: 2018.4, 2018.4.20f1, 2020.2

How to reproduce:1. Open user's attached "VRC_Mishe_mod3" project2. Open "SampleScene" Scene3. Open Animation window (Window->Ani... Read more

0
votes
By Design

Raycast made on UI with multiple graphic Raycasters sort strangely when ...

uGUI

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Apr 03, 2020

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Version/s: 2019.2, 2019.2.19f1, 2019.3, 2020.1, 2020.2

Steps to reproduce:1. Open user-supplied project ("GraphicRaycaster2019.zip")2. Enter Play mode in the Sample Scene3. Notice the Con... Read more

0
votes
Fixed

Applying Shader Build Settings changes disables Strip keywords setting

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Aug 28, 2025

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Version/s: 6000.3.0a6, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Create a new project2. Open Project Settings (Edit > Project Settings…)3. Select Graphics tab4. Press “+” b... Read more

0
votes
Fixed

[ComputeShader] Writing into RenderTexture wont read in a vertex shader

Shaders

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Feb 08, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "768938.zip"2. Open scene "demo"3. Run scene4. In hierarchy, select "Plane" and notice ... Read more

1
votes
Fixed

AudioListener.pause is ignored when a new Scene is loaded

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Feb 03, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2, 6000.3.0a1

How to reproduce:1. Open the attached project "default-audio-engine.zip"2. Build And Run the project for WebGL3. Click the "Reload s... Read more

0
votes
Fixed

[geomerics]Final gather stalls and never finishes

Global Illumination

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Jan 28, 2015

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Version/s: 5.0.0b21

Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more

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