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[VFX] NullReferenceException throw on adding the "Previous Position Bind...
Adding the "Previous Position Binder" component causes the editor to throw NullReferenceException, refer to the attached video. Step... Read more
[WebGL] "wasm streaming compile failed" browser errors occur when launch...
How to reproduce:1. Create a new Unity project2. Build it for the WebGL platform3. Launch the project on a localhost server (XAMPP w... Read more
Closed occlusion portal doesn't occlude an area
Reproduction steps:1. Open the attached project2. Select "GameObject (1)" in the hierarchy3. Uncheck the "open" property under Occlu... Read more
Mesh with a Custom Shader appears to overlap when rendering with Blendin...
How to reproduce:1. Open the attached “MeshXBug.zip“ project2. Open the “Bug Demo“ Scene3. Enter Play Mode Expected result: Mesh is ... Read more
[URP] Assertion failed on expression errors are thrown on adding Rendere...
Assertion failed on expression errors are thrown on adding Renderer Features in ForwardRendererData preset asset. Steps to repro:1. ... Read more
[TextureImport] Since 5.3 crashes in batch mode when importing certain t...
Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more
[Universal RP] warnings spam console: Property exceeds previous array si...
Steps to repro:1. open attached repro project(or make a new Universal template project and add some point lights under an empty call... Read more
Multiple Clear (color+Z+stencil) frame buffer causing unnecessary bandwi...
How to reproduce:1. Open SampleScene2. In Assets, select Settings -> ForwardRenderer asset3. Active the FrameDebugger and check t... Read more
Finalizer causes Unity to crash when entering Play Mode
Reproduction steps:1. Open project. (Attached by user)2. Open new scene.3. Open TestScript.cs.(Assets -> Scripts -> TestScript... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open