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Moving asmdef file together with scripts causes nonstandard compile errors
Steps to reproduce:1. Open user attached project2. Drag-and-drop the script and the asmdef file into the folder. Make sure to drag-a... Read more
Clicking on a 'Shader Variant Collection' outputs a "NullReferenceExcept...
Reproduction steps: 1. Open "New Unity Project.zip" project2. In the Project window click on "global" Expected Result: The Shader Va... Read more
[Mac][Scripting] Unity crashes when entering Play Mode
Reproduction steps: 1. Open "Maze generator.zip" project2. Open "MazeTest" scene3. Enter and Exit Play mode until the Editor crashes... Read more
Editor crashes after closing if Project Settings folder is changed
How to reproduce:1. Create a new project2. Replace the "ProjectSettings" folder with "ProjectSettings.zip" while Unity is on3. Close... Read more
[Mixed Reality] Spot or Point lighting problem in Windows Mixed Reality
Adding some notes based on investigation. 1. This issue only occurs during multi-pass rendering. Single-pass and single-passed insta... Read more
[Android] Player containing default Terrain crashes on certain devices u...
How to reproduce:1. Open the attached "Terrain Crash" project2. Build and Run project to Android device Actual result: Player gets o... Read more
Animator Controller causes Asset Bundle to load significantly slower
To reproduce:1. Open attached project;2. Open "Main" scene and enter Play mode;3. Click buttons "LoadAsbOne", "LoadAsbCtrl" and "Loa... Read more
Re-enabling Animator changes default Animator component values
To reproduce:1. Open the attached project;2. Open TestScene.unity and hit play;3. Click "Hide" button;4. Click "Disable" button;5. C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog