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DualSense controller Rebinding for Composite displays different strings ...
Reproduction steps:1. Open the attached “ps5 controller bug.zip“ project2. Connect the DualSense controller3. Open “RebindingUISampl... Read more
[Quest] Native virtual keyboard does not show input and does not close o...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run on Quest the “Assets/Scenes/DemoScene.unity“ Scene3. In ... Read more
[Mobile] TimeZone.CurrentTimeZone returns UTC 0 when Peru time zone (-5 ...
Steps to reproduce:1. Open the attached user's project "TimeZone test project.zip"2. Switch to Android Platform, Development build a... Read more
[Android] Splash screen is rendered outside the safe area when "Render o...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure “Render outside safe area” is not marked at (menu: Edit >... Read more
Crash on TypeTreeQueries::GetFullTypeNameFromReferencedType when an xoJu...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Assets/Dematic/Fep/Test/Integration/Pouch/XOJunctionInteg... Read more
CLONE - Malloc(Temp) Pool keeps increasing when executing the Job.Run() ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/MemoryLeak/MemoryLeakTest.unity” Scene3. Build and R... Read more
Editor runs server code when Play Mode is entered with Client role
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. In the Editor toolbar, ope... Read more
Keyboard fails to open on mobile Android devices with Error “Oculus over...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open Package Manag... Read more
CLONE - Workato Test
How to reproduce:1. Open the “UIBuilder_TextStyle_Repro“ project2. Open the “SampleScene“3. Open the “Window/UI Toolkit/UI Builder“ ... Read more
NullReferenceException is thrown when changing the missing Script in the...
How to reproduce:1. Open the user-attached project “Test”2. Open the “Flying Missile Launcher” Asset in the Prefab mode3. Find the “... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument