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Tilemap Move causes incorrect tile to appear under selection
Moving a Tile on a Tilemap can cause the incorrect sprite to briefly show up as the tile you wish to move Reproduction Steps:1. Down... Read more
White Line along the top of undocked Editor Windows
Getting a white line along the top of a window when undocked from the editor. Windows Only. Picture attached below! Read more
Getting an 'Illegal characters in path' when attempting to duplicate a m...
Not certain if this is by design or not! I'm getting an error "Illegal Characters in Path" when attempting to duplicate an Animation... Read more
Crash on attempting to upgrade project
Download project here: https://oc.unity3d.com/index.php/s/OKWNO7ElB9UNTsu Project upgrade seems to break on version 2017.3.0a3. To r... Read more
Assertion Fail when certain Assets fail to import
Seeing the error message: 'GetObject failed to find Object for Library Representation' when audio or aideo assets fail to import. Tr... Read more
[ShaderCompiler] Inline constant and property behave differently in pow
See comparison of frag functions in BrokenShader.shader and SensibleBehavior.shader. Something seems to be wrong with the way the sh... Read more
Clicking ctrl+z after exiting Play mode messes up UI Text
To reproduce:1. Open attached Unity project "Starship.zip"2. Open "title scene 4" scene3. Go into play mode4. Exit play mode5. Press... Read more
[iOS] [FMOD] Mute Other Audio Sources is ignored with FMOD and Audio>Dis...
When disabling unity audio completely through Edit->Project Settings->Audio->Disable Unity Audio and using FMOD instead the... Read more
[Android][VR] Static splash image does not appear when Virtual Reality S...
To reproduce: 1. Download and open attached "repro958317.zip" project.2. Build and run on an Android device.3. Notice that static sp... Read more
Frame Selected zooms out scene view camera too much on 2017.2 and 2017.3
To reproduce:1. Open repro project2. Select cube, press F3. Select model, press F Expected: scene view will be focused to modelActua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open