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[SPS] The Standard Unlit shader's Distortion does not automatically show...
Issue with distortion not auto-triggering in systems nested more than 1 level: (i.e. parent - child - distortion grandchild) Repro s... Read more
Baked Lighting makes AO super strong
Baked Lighting makes AO super strong Steps:1. Open "bakedtestlight" scene2. The scene is baked with only 1 baked direction light Act... Read more
[PLM] Jagged shadows appear on meshes with more than 65k triangles
Meshes with more than 65k triangles do not bake correctly with Progressive Lightmapper (Black artifacts) 1. Open the attached projec... Read more
[MacOS] RenderViewportScale changes make the screen blank
In trunk on Mac setting changing RenderViewportScale via script results in blank screens. I saw this while trying to activate the fo... Read more
[Linux Editor] Unity fails to launch if installation path contains non-E...
Prerequisites:Any Unity version installed on the Linux machine Steps to reproduce:1. Rename the Unity's installation folder to a non... Read more
[VR]Tree Billboards flip on Z-axis when reaching the corner of the screen
Steps to reproduce:1. Download and open the latest attached project(FlipVRBug.zip)2. Enter Playmode3. Rotate headset or camera left ... Read more
[Linux Editor] Tile Palette window input is not captured, triggers gener...
Steps to reproduce:1. Open any project2. In the menu, click Window->Tile Palette3. Click "New Palette"4. In the opened window, tr... Read more
[Android][.NET 4.6] Traceless crash on devices with Qualcomm Krait CPUs ...
Using Android Java objects on certain Qualcomm CPUs causes a crash when using .NET 4.6. Steps to reproduce:1) Open the attached proj... Read more
Scene references in the Inspector persist after renaming the scene
To reproduce: 1. Open the project, attached by the tester (sceneReference.zip)2. Open the "on" scene and add it to the Build setting... Read more
[Forward] Point light lighting disappears on certain camera angles (Rend...
Reproduction steps:1. Open the attached '958595_Stripped' project.2. Focus Editor camera on 'Level-Part2/Torches/fi_vil_torch02_lit'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open