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[LPPV] Low performance in Scene view on complex scene
Steps for reproduction:1) Download the project below2) Generate the lighting3) Ensure that gizmos are enabled for light probes and l... Read more
[OSX] Canceling any Asset import results in Unity crash
Steps to reproduce:1. Download create new project2. Open asset store3. Download any assets (e.g. "free trees" assets )4. Chose to im... Read more
Ticking "Launch Unity" after installation causes Unity to be started in ...
Windows only What happened:Due to unity starting in elevated mode, files (such as images) cannot be dragged from the file explorer t... Read more
CharacterController's Step Offset broken when stepping onto flat mesh co...
To reproduce:1. Open attached Unity project "BugReport.zip"2. Open "Steps" scene3. Inspect that yellow steps have mesh colliders and... Read more
Colliders can be passed through with FirstPersonController if moving ran...
To reproduce:1. Open attached Unity project "walkoffset.zip"2. Open "Steps" scene3. Go into Play mode4. Try moving up the pink stair... Read more
HideFlags.DontSaveInBuild doesn't hide properties fields in Prefabs
How to reproduce:1. Open given Unity project2. Check GameObject and GameObject(1) (GameObject is a prefab) Expected result: In GameO... Read more
[2D] Sprite mask custom range behaving incorrectly- sprites pop in and o...
What happened:Layers are popping in and out of view when the sprite mask moves. See attached gif for more detail. How we can reprodu... Read more
[Linux Player] Cached Asset bundles take longer to load relatively to ca...
Steps to reproduce:1. Download Unity5_3Project.zip2. Build for Linux Standalone3. Run the build4. Go to: http://localhost:9921/start... Read more
Assertion failed on expression: 'm_InstanceID != InstanceID_None' when u...
Steps to reproduce:1. Open user attached project2. Open the "Texture Load Scene" - textures are downloaded3. Start the Scene4. Wait ... Read more
[PLM] Duplicate vertices are created before charting
Vertex indices in a mesh are duplicated before charting. Steps for reproduction:1) Open the project `DuplicateVertices` below2) Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size