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[iOS] Device orientation doesn't automatically change from PortraitUpsid...
Steps to reproduce: 1. Open attached project2. Build and run on iOS device3. Hold device in portrait mode and notice that every 5 se... Read more
[Android][iOS] After upgrading the project to Unity with new icons syste...
How to reproduce:1. Open the attached project with Unity version which doesn't have new icons system (new icons introduced in 2018.1... Read more
Setting SDK to incorrect path, doesn't show any warning
How to reproduce:1. Create a new project2. Go to Preferences > External Tools3. Cut Android SDK path4. Click on Browse and choose... Read more
[Package Manager] Windows standalone x64 built with "Development Build" ...
Reproduction steps: 1. Open "alk-client.zip" project2. Build for Windows x64 (With "Development Build" and "Script Debugging")3. Lau... Read more
CommandBuffer.CopyTexture 4th method variant doesn't work
How to reproduce:1. Open Unity2. Load tester-submitted project3. Open 'copyTextureTest.unity' scene4. Play the scene5. Go to 'Main C... Read more
Editor Crashes when converting Transform to RectTransform on GameObject ...
Editor crashes when converting Transform to RectTransform on GameObject with LensFlare Steps to Reproduce:1. Create a new GameObject... Read more
[PLM] Baking stalls when using additive scene loading
Baking stalls when using Lightmapping.BakeMultipleScenes() or additive scene loading Steps for reproduction:1) Download project `Pro... Read more
[2D][Tilemaps] CMD + click does not select tile picker
The tooltip says that pressing CMD should automatically detect the tile placed in the tilemap, and to set that tile as the active ti... Read more
'Import Logs' and '... Video' files shows up under Video Clip asset afte...
To reproduce:1. Import any video2. Transcode3. Click Skip All Transcoding button Expected: Transcoding should be cancelled and video... Read more
[Windows 7 only] UI elements do not respond to clicks made via Wacom tab...
Steps to reproduce:1. Open any project2. Add a Button3. Enter Play mode4. Try to click it using a Wacom tablet Expected result: it r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size