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[Backport] IL2CPP doesn't properly handle invalid surrogate pairs causin...
TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more
[HDRP] Arealight reflection with cookie shows a border when texture has ...
Found with Editor 2020.2.0a9 with HDRP/9.0.0Also repro with latest 2019.3.11f1 and HDRP/7.3.1 Project use raytracing but the issue i... Read more
Transparent UI GameObject ignores opaque UI GameObject when using Render...
Reproduction steps:1. Open attached project "Repro.zip" and scene "Scene"2. Observe Game View Expected result: The plane cannot be s... Read more
[VR SPS] Edge detection image effect not applying to whole scene with si...
In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't rep... Read more
[Android] Build fails with Error "A failure occurred while executing com...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Client.unity” Scene3. Switch to Android Platf... Read more
[HDRP] Toggling Low res Transparency on Vulkan in Spaceship demo project...
1) Open the Spaceship demo project https://github.com/Unity-Technologies/SpaceshipDemo2) Switch the editor to vulkan3) Open scene Ma... Read more
Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...
How to reproduce:1. Open the attached "fp16Test" project3. In the Project window, select "NewComputeShader"4. In the Inspector windo... Read more
[ECS] NotImplementedException exception is thrown on Standalone Builds w...
Reproduction steps:1. Open the attached project ("case_1230602-LightLambda.zip")2. Open the repro scene ("SampleScene")3. Enter Play... Read more
[2D] "Sprite Shape Renderer" component icon is missing in the Inspector
Icon is missing for the"Sprite Shape Renderer" component in the Inspector and the default file icon appears as the component icon, r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size