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AndroidJavaException when aborting a UnityWebRequest
Steps to reproduce:1. Open and build the user-supplied project to a device with an internet connection.2. Wait for a few seconds. Ex... Read more
Prefab Variant Transform fileId changes
Steps to Reproduce 1) create new project2) Create Resources folder3) Create Prefab - call it Base - in resources folder (Empty GameO... Read more
[Backport] ListView becomes unselected when scrolling with up, down, hom...
Reproduction steps:1. Open the user's attached project2. Select "test" asset in the Project window3. Select an item in the ListView ... Read more
[iOS] InputField.text can not be set through a script (only through dire...
How to reproduce: 1. Open a new project2. Import attached package3. Open scene 1.unity4. Attach the only 'Text' gameobject to the Te... Read more
“Property offset falls outside of range for type in GetPropertyData” er...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
Errors are thrown when building project for WebGL where project is on a ...
How to reproduce:1. Open a new Unity project2. Build for WebGL Expected result: Build is successfulActual result: Multiple errors ar... Read more
[Animation] Parameter name is clipped with slider in Blend Tree
Parameter name clipped is with slider in Blend Tree. Steps to repro:1. Open the attached project.2. Open Cube Animator > Double c... Read more
[2D] "Sprite Shape Renderer" component icon is missing in the Inspector
Icon is missing for the"Sprite Shape Renderer" component in the Inspector and the default file icon appears as the component icon, r... Read more
Memory Leak in Android build when Full Stack Trace logging is enabled
Reproduction steps:1. Download and build the submitted project "project.zip"2. Open the built .apk in Android Studio (File -> Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size