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0
votes
Fixed

[Editor, Graphics] Multiple particle parameters chose the same lerp weight

Shuriken

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Aug 29, 2012

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Version/s: 4.0.0b7

The bug:The randomness of the particle system is not completely random Repro steps:1. Create a particle system2. Set the start colou... Read more

0
votes
Duplicate

Shape emitter gizmo location is hard to percieve (its not z-buffer tested)

Shuriken

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Aug 29, 2012

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Version/s: 4.0.0b7

To reproduce:- Create a particle system- Select the Shape module- Observe the particles that are emitted from the cone Actual result... Read more

1
votes
By Design

Alt-Enter to add a new line in text fields doesn't work on Windows

IMGUI

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Aug 30, 2012

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Version/s: 4.0.0b7

The hints section in http://docs.unity3d.com/Documentation/Components/class-TextMesh.html suggest that we support this, but it doesn... Read more

0
votes
Won't Fix

No build progress bar when selecting project folder.

Webplayer

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Aug 30, 2012

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Version/s:

"Save as" option when building WebPlayers on Windows. The save as feature on Mac when building a WebPlayer provides the user with an... Read more

0
votes
Not Reproducible

iAd banner ad appears blank white or stuck when resuming an app

iOS

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Aug 31, 2012

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Version/s: 4.0.0b7

To reproduce:1. Use the attached script2. Build and run for iOS Read more

0
votes
Not Reproducible

Streaming of OGG audio files is corrupted at the beginning

Audio

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Aug 31, 2012

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Version/s: 3.5.5f3

To reproduce: - Open attached project and load scene "test"- Click on "Main Camera" in Hierarchy- Uncheck the "Stream" checkbox on t... Read more

0
votes
Fixed

OnTriggerExit behaviour wrong when disabling/destroying

Physics

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Sep 03, 2012

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Version/s: 3.5.5f3

OnTriggerExit is not calledOnTriggerExit behaviour wrong when disabling/destroying other collider.Please run the test_scene and watc... Read more

0
votes
Not Reproducible

Add Component window present on the Desktop

Window management

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Sep 03, 2012

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Version/s: 4.0.0b8

Add Component window present on the Desktop although the editor window is minimized. To reproduce:- Create a new project- Select the... Read more

0
votes
By Design

Spot light with "Not Important" render mode behaves like point light

Shadows/Lights

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Sep 04, 2012

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Version/s: 3.5.5f3

By design: Lights that have their Render Mode set to Not Important are always per-vertex or SH.http://docs.unity3d.com/Manual/Render... Read more

0
votes
Won't Fix

In Unity 3, an empty .js file was allowed. Now, it produces an internal ...

Mono

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Sep 05, 2012

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Version/s: 4.0.0b7

Steps to reproduce : - create a new javascript file- open it in Mono Develop and delete everything- save and go back to the editor a... Read more