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[MAC] Unity crash when closed during collaborate update or push
To reproduce:1. Create a new collaborate enabled project2. Push it to the cloud3. While it is pushing, close Unity Expected result: ... Read more
[Android][Cardboard] Enabling Aliasing in post processing stack causes p...
To reproduce: 1. Download and open "issue955913.zip" project from provided link.2. Build and run for Android device.3. Notice how pa... Read more
Substance material fails to correctly render in editor when build platfo...
To reproduce: 1. Download and open attached "MobileSubstanceNormalTest.zip" project.2. Go to build settings and change Build platfor... Read more
[Physics] Physics.ComputePenetration does not return correct value with ...
To reproduce:1. Open project attached by the user2. Open "Test" scene3. Hit play Expected result: Offset of the separated cube shoul... Read more
Prefab instance is shown as disconnected in Hierarchy if it contains a c...
How to reproduce:1. Open users attached project2. Inspect "Prefab", note that it has a "NewBehaviourScript" attached3. Delete the 'N... Read more
Hierarchy loses all of the searched objects and its search box becomes e...
1. Open the attached "SearchBox" project and "1" scene2. Type "A" in Hierarchy search box3. Click on scene view and press Shift+Spac... Read more
Floating Point precision issue of Color Channel after Static Batch
To reproduce: 1. Download attached project "142338-538f1-lightmap.zip" and open in Unity2. Open "lightmap_bug" scene3. Mark the Game... Read more
Vertical scrollbar in a Scroll View doesn't stay in the right position w...
To reproduce: 1. Open the project, attached by the user (asda.zip)2. Open the "scene" scene3. Select the Scroll View in the Hierarch... Read more
Asset duplication of existing asset when using SketchUp models
To reproduce:1) Open attached project2) Delete Assets/Sketchup/Hull Components/Textures/ folder3) Reimport all (easiest to reproduce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value