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Certain tiled sprites are incorrectly rendered when using Mesh Type "Tig...
How to reproduce:1. Open the attached “tile_issue” project2. Open the “SampleScene”3. Observe the result in the Game window Expected... Read more
FileUtil.DeleteFileOrDirectory deletes the entire project folder when it...
Reproduction steps:1. Open the attached project "Case_1382446"2. In the Menu Bar select "FileUtil-> Execute" Expected result: An ... Read more
[2D][Sprite Atlas] Atlas pack preview dropdown does not show packed norm...
Sprite Atlas pack preview dropdown does not show packed normal maps Verified that sprites in scene does indeed reference packed norm... Read more
[iOS][Deployment Management] Append doesn't work if build is in differen...
1. Create new project2. Switch to iOS3. Build to different folder than project like documents4. Try to append Note: Appending someti... Read more
[Output] Inconsistencies with VFX shadow casting and shadow cascades
Repro steps: 1. Open the Example_02 scene and the Clouds effect to compile it2. Select the global volume and expand the Shadows over... Read more
[Shadergraph] Hitting Esc while click and dragging to reorder properties...
When a user clicks and drags a property to reorder it in the inspector, but hits the escape key before releasing the mouse, it will ... Read more
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into t...
[2d][Sprite Import] Specific Sprite seems to be cutoff when added into the scene Repro Step:1. Open Attached project2. Note that use... Read more
Color Picker AuxWindow Resizes With Visual Glitches When Expanding Dropd...
Steps to reproduce: Create a new Unity project In the Hierarchy window, create a Raw Image via Right-click > UI > Raw Image Se... Read more
Before and after the video is played there's a black frame when Handheld...
Reproduction steps:1. Open the attached project2. Build and run the project on Android device3. Notice that before and after the vid... Read more
DynamicGI.UpdateEnvironment fails to update default skybox reflection in...
How to reproduce:1. Open the user's attached project2. Open scene Test3. Go to Window -> Rendering -> Lighting Settings4. Unde... Read more
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