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[Android] Loading assets from AssetBundles takes significantly more time...
Repro steps: 1. Download "repro_1153358_1930a1" from the link below 2. Switch build target to Android and make sure that "Build App ... Read more
[iOS][Android] AR Foundation project crashes when having more than one A...
Steps: 1. Build and Run user's attached project for iOS or Android 2. In Player, press ARScene1, Back, ARScene2, Back Expected: ga... Read more
[WebGL] Normal maps are inverted when loading a scene asynchronously usi...
How to reproduce: 1. Open the "LoaderScene" in the attached "NormalMapIssue" project 2. Make sure Addressables package is installed ... Read more
Android Build fails when the latest Android SDK Tools 25.3.1 version is ...
How to reproduce: 1. Update Android SDK Tools to 25.3.1 - In Mac open Android Studio -> Check for updates and update Android Studi... Read more
Oculus Quest 2 build does not work when built with Vulkan
Reproduction steps: 1. Open the user’s attached project 2. Go to Player Settings > Player > Android > Other Settings > Graphics A... Read more
[URP] Preview of Assets do not show in the Project window
How to reproduce: 1. Create a new URP Template project 2. On Project View search "t:Material" 3. Drag the slider on ProjectView to m... Read more
[ProBuilder] Unable to select Face/Vertex of the game object when using ...
[ProBuilder] Unable to select Face/Vertex of the game object when using PB toolbar. Face(s)/vertice(s) are not selected when using ... Read more
[Android] Crash on Android when AndroidJavaProxy is calling from multipl...
Reproduction steps: 1. Open the attached project “il2cppProject” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Build and... Read more
[Android] Application.Quit and Application.Unload crashes the app on sev...
How to reproduce: 1. Open the attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run on device 4. Press Q... Read more
Build is launched in the wrong Display when Main Display is changed
Reproduction steps: 1. Open the attached project "Display test" 2. Check your Display settings 3. Build and Run project 4. Notice th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- InvalidCastException is thrown after clicking on a group header in Create new VFX Asset window
- [Android] [GameActivity] [TouchScreenKeyboard] The input field above the keyboard is always hidden and "TouchScreenKeyboard.Status" is stuck on "Visible" when used with GameActivity Application Entry Point
- Initialization order is incorrect when instantiating GameObject using PrefabUtility.InstantiatePrefab
- Floating point division by zero at kernel Warnings are thrown when opening VFX Learning Sample Scenes
- [VFX] An error occurs when creating a subgraph after deleting an identical subgraph